Although Large Vision-Language Models (VLMs) have significantly advanced
embodied navigation, their direct deployment remains challenging, as existing
methods often force VLMs into unnatural action spaces that misalign with their
2D pre-training priors, compounded by rigid reasoning schedules and inefficient
memory management. To overcome these limitations, we propose Embodied-Navigator,
a unified framework for efficient embodied navigation.
First, we introduce a Pixel-to-3D Action Formulation (Point)
that, for the first time, treats pixel pointing as a natural bridge for smoothly
transferring visual-grounding capabilities acquired during VLM pre-training to VLN.
Specifically, the VLM selects 2D pixels, which are then projected into 3D coordinates
for a low-level SLAM controller. Second, we propose an integrated
Selective Reasoning and Anchor-Trajectory Memory mechanism
(Think and Memorize), which dynamically triggers Chain-of-Thought and
retains high-fidelity memory only at critical nodes, compressing redundant
trajectories into lightweight Space-Time Indicators, thereby
preserving critical historical information and enhancing spatio-temporal perception.
Finally, we design an efficient Two-Level Reinforcement Learning Alignment
Paradigm (Align) based on Group Relative Policy Optimization (GRPO).
By superimposing global outcome rewards with fine-grained process rewards, this dense
supervision tightly aligns the agent's cognitive planning with physical environmental
feedback, endowing the model with adaptive reasoning capabilities. Experiments
demonstrate that Embodied-Navigator achieves state-of-the-art performance (e.g., 66.2% SR on
R2R-CE) with high runtime and sample efficiency (requiring only 90k training
trajectories).